Sunday, August 8, 2010

Tactile Computing Prototype



The video shows a prototype exploring the idea of making ambient lighting sensitive to the presence of people dwelling in a home. During this project, we created electronic sensors using textiles and other components. We used these sensors in the floor to sense the people walking over it. Inputs from these sensors are then used to control lighting in the space.



Light Sensitive Home Lighting System - Prototype iteration from Abhishek Shrivastava on Vimeo.


Course faculties: Joanna Berzowska, Milindo Taid

Art in a restroom- An attempt to explore 'Dadaism'



This video gives a glimpse of our attempt to put 'Objects of art' in a space like "public restrooms". We explored an art movement like 'Dadaism' during a course title 'Science and Liberal Arts'.





















Venue: Restroom at National Institute of Design, Ahmedabad.

Numb - A soundscape


This sound piece tries to question the relevance of an information like news in a much communicated environment like ours. What happens when news passes through the minds of each of us with different contextual backgrounds. How do we perceive and relate to news? Is the actual message retained?

Trying to bring this feeling amongst the audience of this piece.

ReelChanges.Org - A place for non profit media producers


           Reel Changes Process Sketches


Reelchanges.org does a lot more than merely using internet as a means of delivering information to the users. The site is originated out of the idea of supporting independent filmmakers around the globe by empowering them with means to communicate about their media proposals, to find audience, patrons and media distributors.

The team included a bunch of documentary filmmakers, journalists and technology experts. It was at this stage, quite the time when everyone was brainstorming that I joined this team as a UX consultant. Initial responsibilities included defining the design brief, gathering background information about various aspects of non- profit media production – distribution and informing the team about related design possibilities.

In parallel, started the phase of identifying different user personas with their individual needs. A set of workflows and scenarios were sketched pertaining to each user category. Somewhere I also got started with the task of breaking up and then structuring the information to come up with the system architecture.

Initial set of paper sketches as wireframes and system diagrams proved to be a handy communication tool within the team. We did run a couple of iteration cycles using these. Besides carrying the advantage of a faster turnaround time, these paper prototypes proved valuable for the team whenever it came to convey thoughts to the team members with different backgrounds, especially when most of us were accustomed to relying on text based communication. These wireframes soon became the basis for generating visual designs (high fidelity UI mock-ups) for this project. We also had points of difference around issues like usage of colors and visual language but the process followed helped us to embrace and appreciate good elements from different points of views. Moving ahead, these images were delivered for front end HTML implementation cycles which made me taste its own set of constraints :)

In Aug 2008, the team released the alpha version of ReelChanges.org. Since then it is kept on a content aggregation mode before we could embark on a new cycle of design enhancements. This is also a period when we are testing this idea with a live segment of users, patrons, documentary filmmakers and commercial content distributors.

Credits: Hal Plotkin, Texity Systems